JANA PEJOSKA Email: hello@janapejoska.com Website: https://www.janapejoska.com/ Publications: https://researchportal.helsinki.fi/en/persons/jana-pejoska/publications/ LinkedIn: https://fi.linkedin.com/in/janapejoska Phone number: +358 45 890 96 88 |
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EDUCATION
Doctoral candidate in New Media (exp. 12/2022), School of Art, Design and Architecture, Aalto University, Finland.
MA in Digital Technology and Culture, Department of Art and Culture Studies, Faculty of Humanities, University of Jyväskylä, Finland. 2010. Thesis – Design principles of educational virtual worlds and digital games for pre-school children.
BA in Art History and Archaeology (double major), Faculty of Philosophy, University of “Kiril & Metodij”, Skopje, North Macedonia, 2006
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PROFESSIONAL RECORD
- Researcher, Cicero learning- Learning, Brain and Technology, Faculty of Educational Sciences, Helsinki University, Finland | 2020 – NOVEMBER 2022 |
- Visiting Scholar, MIT MediaLab, Cambridge, MA, USA | April-June 2022 |
- Lecturer, UWAS, Aalto University, School of Art, Design and Architecture, Finland | 2019 – 2022 |
- Doctoral Candidate researcher: R&D of tools for embodied experience | 2014 – 2022 | LeGroup, MediaLab, School of Art, Design and Architecture – Aalto University, Finland.
- Founder | 2013 – 2019 | OYOs Games Ltd., Helsinki, Finland.
- Art Director | 2010 – 2011 | Lumination Films, Helsinki, Finland and Barcelona, Spain.
- Creative Director | 2006 – 2007 | Axis Digital Media Production and training center, Skopje, N. Macedonia.
- 3D artist and 3D software Instructor | 2005 – 2007 | Axis Digital Media Production and training center, Skopje, N. Macedonia.
- Graphic designer / 2004 / Software & graphic design “Balkan-sourcing”, Skopje, N. Macedonia.
- Freelance graphic and web design 2005 – 2011
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ACADEMIC PUBLICATIONS
Design Research, Remote collaboration and communication, New Media design and prototyping, Data and Ethics; Trust and Presence in Remote communication. See examples here.
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PROTOTYPE DESIGN AND PRODUCT DEVELOPMENT:
VR design, AR design apps, Wearable devices, Game design, Remote communication tools. See examples here.
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QUALITIES & SKILLS:
NEW MEDIA DESIGN, Research & Development and PRODUCTION.
- Experienced in new media production, visual communication and information design, service design, digital product design (skilled with most of the popular software for media production)
- Experienced in research, including qualitative methods such as ethnography-, surveys, interviews, user studies, reporting and publishing.
- Design research – Design-based research: contextual inquiry, participatory and co-design workshops, product design and hypothesis.
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MANAGEMENT AND LEADERSHIP
- Experienced in leading trans-disciplinary projects and managing teams.
- Strong communication and social skills.
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TEACHING:
- 2022, 2021: Academic course: Design for the Posthuman era – critical explorations on the ethics of emerging technologies. This elective course (3ECT) is for bachelor and master studies, in Aalto University, Finland offered to all schools.
- 2022, 2021: Academic course: Design for Transhuman systems – this elective course (3ECT) for bachelor and master studies was offered in 2019 in Aalto University, available to students from all schools.
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KNOWLEDGE SHARING
- 2022 – Discussing at the round table of the United Nations STI Forum – Science, Technology & Innovation for Sustainable Development Goals
- 2021 AfriCHI Conference : Workshop: Methods and practices for supporting inclusion using current video-conferencing tools as learning environments
- 2020 – MyDataGlobal Conference – Workshop: Tailoring ethical learning technology
- 2020 – MESH – Culture, Future, Technology: Talk and workshop on Norms and games – present and possible future– Collaboration between Ekvalita -Malin Gustavson and Jana Pejoska
- Design Coach – Science, knowledge, and truth hackathon 2019
- Design Coach – Emotion Hack Day rakentaa iloisempaa Internetiä 2018
- Design Workshop leader: 2012-2018: Pixelversity, a series of workshops on Culture Coding method
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AWARDS
- 2018: Excellence in research in Vocational Education and Training, awarded to Learning environments research group. Awarded by European Union Commission’s Awards for Vocational Education and Training Excellence
- 2015: 3rd place in international competition – Envisioning design for wearable enhanced learning in Well-Ectel conference, Toledo, Spain
- 2013: DigiDemo award, for progressive design in education – Mushy Rooms – mobile game
- 2013: Awarded with Appcampus funding grant and educational program by Nokia, Microsoft and Aalto University program for one of the best game apps (read more here: http://www.mushyrooms.com/) in 2013.
- 2010: For web design of pejola.com, awarded in the best designs of 2010 of the world’s leading web design catalogues Web Design Index 2010: www.webdesignindex.org
- 2 years awarded for full scholarship by the Ministry of Education Macedonia, for excellency in studies (BA)